User access and studio activity
4ACS UI element authoring for the Figma and Photoshop bundle round-trips.
Download a design package, then load its manifest in Figma Desktop or the Adobe UXP Developer Tool.
4ACS-Figma-Plugin/manifest.json.4ACS UI Editor from Development plugins.4ACS-Photoshop-Plugin/manifest.json.Short operating guide for designers using ui.4acs.net.
Studio Library shows the shared default UI files and your private workspace files. Generated UIF files are listed under My UIFs.
Use Import Figma to upload plugin zip exports. Use Upload in My UIFs for existing .uif, .dxt, or zip archives from a designer workspace.
The canvas is preview-only. It renders game-visible image and text content, while Hierarchy lets you inspect structure and toggle preview visibility.
Export Figma downloads a Figma bundle zip. Save Encrypted UIF writes the crypted game UIF on the server and downloads it for 4ACS builds.
In the Figma plugin, create a New UIF root, add elements from the 4ACS palette, then assign PNGs to selected Image layers with Image Asset.